Domaine de recherche

Informatique :

  • réalité virtuelle
  • réalité augmentée
  • reconstruction 3d d’environnements urbains
  • SIG

Article dans une revue

  • Adrien Verhulst, Jean-Marie Normand, Guillaume Moreau, Gustavo Patow. Deep weathering effects. Computers and Graphics, 2023, 112, pp.40-49. ⟨10.1016/j.cag.2023.03.006⟩. ⟨hal-04056425⟩

  • Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, Jean-Marie Normand, Ferran Argelaguet. Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of “Dissimilar” Avatars in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics, 2023, pp.1-12. ⟨hal-04216303⟩

  • Martin Guy, Jean-Marie Normand, Camille Jeunet-Kelway, Guillaume Moreau. The sense of embodiment in Virtual Reality and its assessment methods. Frontiers in Virtual Reality, 2023, 4, pp.1141683. ⟨10.3389/frvir.2023.1141683⟩. ⟨hal-04323074⟩

  • Nicolas Fourrier, Guillaume Moreau, Mustapha Benaouicha, Jean-Marie Normand. Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance. IEEE Transactions on Visualization and Computer Graphics, 2023, 29 (11), pp.4438-4448. ⟨10.1109/TVCG.2023.3320215⟩. ⟨hal-04304498⟩

  • Léa Pillette, Guillaume Moreau, Jean-Marie Normand, Manon Perrier, Anatole Lécuyer, et al.. A Systematic Review of Navigation Assistance Systems for People with Dementia. IEEE Transactions on Visualization and Computer Graphics, 2022, pp.1-20. ⟨10.1109/TVCG.2022.3141383⟩. ⟨hal-03605535⟩

  • Mohamed Outahar, Guillaume Moreau, Jean-Marie Normand. Direct and Indirect vSLAM Fusion for Augmented Reality. Journal of Imaging, 2021, 7 (8), pp.141. ⟨10.3390/jimaging7080141⟩. ⟨hal-03319808⟩

  • Cindy Lombart, Elena Millan, Jean-Marie Normand, Adrien Verhulst, Blandine Labbé-Pinlon, et al.. Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior. Computers in Human Behavior, 2020, 110, pp.1-36. ⟨10.1016/j.chb.2020.106374⟩. ⟨hal-02551772⟩

  • Yuan Gao, Etienne Peillard, Jean-Marie Normand, Guillaume Moreau, Yue Liu, et al.. Influence of virtual objects' shadows and lighting coherence on distance perception in optical see‐through augmented reality. Journal of the Society for Information Display, 2020, 28 (2), pp.117-135. ⟨10.1002/jsid.832⟩. ⟨hal-02200576⟩

  • Cindy Lombart, Elena Millan, Jean-Marie Normand, Adrien Verhulst, Blandine Labbé-Pinlon, et al.. Consumer perceptions and purchase behavior toward imperfect fruits and vegetables in an immersive virtual reality grocery store. Journal of retailing and consumer services, 2019, 48, pp.28-40. ⟨10.1016/j.jretconser.2019.01.010⟩. ⟨hal-01995916⟩

  • Yuan Gao, Yue Liu, Jean-Marie Normand, Guillaume Moreau, Xue Gao, et al.. A study on differences in human perception between a real and an AR scene viewed in an OST-HMD. Journal of the Society for Information Display, 2019, pp.1-17. ⟨10.1002/jsid.752⟩. ⟨hal-01987255⟩

  • Cindy Lombart, Blandine Labbé-Pinlon, Jean-Marie Normand, Adrien Verhulst, Guillaume Moreau. Comment les consommateurs réagissent-ils, en situation d’achat, face à des fruits et légumes difformes ? Premiers résultats d’une étude menée en magasin laboratoire virtuel immersif. Revue de l'Organisation Responsable, 2019, 14 (1), pp.50. ⟨10.3917/ror.141.0050⟩. ⟨hal-02556606⟩

  • Guillaume Moreau, Jean-Marie Normand. Voir l'invisible : de la vision par ordinateur aux réalités augmentée et Virtuelle. Revue Française d'Histotechnologie, 2018, 30 (1), pp.21. ⟨hal-01826891⟩

  • Adrien Verhulst, Jean-Marie Normand, Cindy Lombart, Maki Sugimoto, Guillaume Moreau. Influence of Being Embodied in an Obese Virtual Body on Shopping Behavior and Products Perception in VR. Frontiers in Robotics and AI, 2018, 5, pp.1-20. ⟨10.3389/frobt.2018.00113⟩. ⟨hal-01888990⟩

  • Liming Yang, Jean-Marie Normand, Guillaume Moreau. Local Geometric Consensus: A General Purpose Point Pattern-Based Tracking Algorithm. IEEE Transactions on Visualization and Computer Graphics, 2015, 21 (11), pp.1299 - 1308. ⟨10.1109/TVCG.2015.2459897⟩. ⟨hal-01276767⟩

  • Bernhard Spanlang, Jean-Marie Normand, David Borland, Konstantina Kilteni, Elias Giannopoulos, et al.. How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality. Frontiers in Robotics and AI, 2014, 1, ⟨10.3389/frobt.2014.00009⟩. ⟨hal-01812797⟩

Communication dans un congrès

  • Martin Guy, Camille Jeunet-Kelway, Guillaume Moreau, Jean-Marie Normand. Manipulating the Sense of Embodiment in Virtual Reality: a study of the interactions between the senses of agency, self-location and ownership. ICAT-EGVE2022, the joint international conference of the 32nd International Conference on Artificial Reality and Telexistence & the 27th Eurographics Symposium on Virtual Environments (2022), Nov 2022, Yokohama, Japan. pp.1-11, ⟨10.2312/egve.20221281⟩. ⟨hal-03853981⟩

  • Antonin Cheymol, Rebecca Fribourg, Nami Ogawa, Anatole Lécuyer, Yutaro Hirao, et al.. Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands. ISMAR 2022 - 21st IEEE International Symposium on Mixed and Augmented Reality, Oct 2022, Singapore, Singapore. pp.1-10, ⟨10.1109/ISMAR55827.2022.00024⟩. ⟨hal-03830823⟩

  • Julien Cauquis, Victor Rodrigo Mercado, Géry Casiez, Jean-Marie Normand, Anatole Lécuyer. "Kapow!": Studying the Design of Visual Feedback for Representing Contacts in Extended Reality. VRST '22 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Virtual/Tsukuba, Japan. ⟨10.1145/3562939.3565607⟩. ⟨hal-03797952⟩

  • Etienne Peillard, Yuta Itoh, Jean-Marie Normand, Ferran Argelaguet Sanz, Guillaume Moreau, et al.. Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?. ISMAR 2020 - 19th IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Recife, Brazil. pp.124-133, ⟨10.1109/ISMAR50242.2020.00028⟩. ⟨hal-02911740⟩

  • Elsa Thiaville, Jean-Marie Normand, Joe Kenny, Anthony Ventresque. Virtual Avatars as Children Companions : For a VR-based Educational Platform: How Should They Look Like?. ICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Dec 2020, Orlando, Florida, United States. pp.1-9. ⟨hal-03068405⟩

  • Etienne Peillard, Thomas Thebaud, Jean-Marie Normand, Ferran Argelaguet Sanz, Guillaume Moreau, et al.. Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual Reality. VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.227-236, ⟨10.1109/VR.2019.8797826⟩. ⟨hal-02084069⟩

  • Etienne Peillard, Ferran Argelaguet Sanz, Jean-Marie Normand, Anatole Lécuyer, Guillaume Moreau. Studying Exocentric Distance Perception in Optical See-Through Augmented Reality. ISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijing, China. pp.1-8. ⟨hal-02200822⟩

  • Romain Terrier, Ferran Argelaguet Sanz, Jean-Marie Normand, Maud Marchal. Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation Study. EuroVR 2018 - International Conference on Virtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.190-210, ⟨10.1007/978-3-030-01790-3_12⟩. ⟨hal-01947356⟩

  • Guillaume Moreau, Anatole Lécuyer, Jean-Marie Normand, Myriam Servières. Message from the ISMAR 2017 General Chair and Deputy General Chairs. IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Oct 2017, Nantes, France. pp.IX, ⟨10.1109/ISMAR.2017.5⟩. ⟨hal-01715813⟩

  • Johanna Barbier, Patricia Kenny, Jordan Young, Jean-Marie Normand, Mark T Keane, et al.. MAAP Annotate: When Archaeology meets Augmented Reality for Annotation of Megalithic Art. VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Oct 2017, Dublin, Ireland. pp.1-8. ⟨hal-01626057⟩

  • Alan Transon, Adrien Verhulst, Jean-Marie Normand, Guillaume Moreau, Maki Sugimoto. Evaluation of Facial Expressions as an Interaction Mechanism and their Impact on Affect, Workload and Usability in an AR game. VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Oct 2017, Dublin, Ireland. pp.1-8. ⟨hal-01625955⟩

  • Adrien Verhulst, Jean-Marie Normand, Cindy Lombart, Guillaume Moreau. A study on the use of an immersive Virtual Reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables. IEEE Virtual Reality, Mar 2017, Los Angeles, United States. pp.55 - 63, ⟨10.1109/VR.2017.7892231⟩. ⟨hal-01619314⟩

  • Adrien Verhulst, Jean-Marie Normand, Guillaume Moreau. Generation of variability in shape, aspect and time of 3D Fruits and Vegetables. VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Oct 2017, Dublin, Ireland. pp.1-8. ⟨hal-01625956⟩

  • Liming Yang, Jean-Marie Normand, Guillaume Moreau. Practical and precise projector-camera calibration. International Symposium on Mixed and Augmented Reality, IEEE, Sep 2016, Merida, Mexico. ⟨hal-01389076⟩

  • Liming Yang, Hideaki Uchiyama, Jean-Marie Normand, Guillaume Moreau, Hajime Nahagara, et al.. Real-time surface of revolution reconstruction on dense SLAM. 3D Vision Conference 2016, Oct 2016, Palo Alto, United States. ⟨hal-01389060⟩

  • Liming Yang, Jean-Marie Normand, Guillaume Moreau. Augmenting off-the-shelf paper maps using intersection detection and geographical information systems. 2015 14th IAPR International Conference on Machine Vision Applications (MVA), May 2015, Tokyo, Japan. pp.190-193, ⟨10.1109/MVA.2015.7153164⟩. ⟨hal-01812793⟩

  • Liming Yang, Jean-Marie Normand, Guillaume Moreau. Robust random dot markers: towards augmented unprepared maps with pure geographic features. VRST'14 the 20th ACM Symposium on Virtual Reality Software and Technology, Nov 2014, Edinburgh, United Kingdom. pp.45-54, ⟨10.1145/2671015.2671022⟩. ⟨hal-01812790⟩

  • Jean-Marie Normand, Myriam Servières, Guillaume Moreau. A new typology of augmented reality applications. AH '12 Proceedings of the 3rd Augmented Human International Conference, Mar 2012, Megève, France. ⟨10.1145/2160125.2160143⟩. ⟨hal-01521375⟩

  • Jean-Marie Normand, Myriam Servières, Guillaume Moreau. A functional typology of augmented reality applications based on their tracking requirements. Workshop on Location Awareness for Mixed and Dual Reality (LAMDa), 2011, Unknown, Unknown Region. pp.1--5. ⟨hal-01521471⟩

Poster de conférence

  • Jean-Marie Normand, Aurélien Milliat, Marc Christie, Fabien Picarougne, Guillaume Moreau. Analysis of virtualization as a solution to VR-system sharing. International Conference on Artificial Reality and Telexistence, Dec 2013, Tokyo, Japan. ⟨hal-01167335⟩

Chapitre d'ouvrage

  • Ronan Gaugne, Jean-Baptiste Barreau, Flavien Lécuyer, Théophane Nicolas, Jean-Marie Normand, et al.. eXtended Reality for Cultural Heritage. Handbook of Cultural Heritage Analysis, pp.1405 - 1437, 2022, ⟨10.1007/978-3-030-60016-7_48⟩. ⟨hal-03548338⟩

  • Caroline Baillard, Philippe Guillotel, Anatole Lécuyer, Fabien Lotte, Nicolas Mollet, et al.. Scientific and Technical Prospects. Virtual Reality and Augmented Reality: Myths and Realities, John Wiley & Sons, Inc., pp.247-288, 2018, 9781786301055. ⟨10.1002/9781119341031.ch5⟩. ⟨hal-01946504⟩

  • Guillaume Moreau, Myriam Servières, Jean-Marie Normand, Morgan Magnin. Challenges of Image-Based Crowd-Sourcing for Situation Awareness in Disaster Management. Teodorescu, Horia-Nicolaiand Kirschenbaum, Alanand Cojocaru, Svetlanaand Bruderlein, Claude. Improving Disaster Resilience and Mitigation - IT Means and Tools, Springer Netherlands, pp.103--118, 2014, 978-94-017-9136-6. ⟨10.1007/978-94-017-9136-6_7⟩. ⟨hal-01521560⟩

Autre publication scientifique

  • Etienne Peillard, Myriam Servières, Jean-Marie Normand. RA-Go : a SAR Go Interface (ISMAR Demo session). 2017. ⟨hal-01715814⟩

HDR

  • Jean-Marie Normand. Contribution à l’étude de la perception en Réalité Mixte. Synthèse d'image et réalité virtuelle [cs.GR]. Université de Nantes, 2021. ⟨tel-03626280⟩